Designing an immersive game
Immersive Design | Rapid Prototyping | Playtesting | Storytelling
In my Game Design class, I learnt design practices
and principles by which minimal games can be conceived, prototyped, and fully developed within months. I understood what makes games appealing, and how game mechanics,
systems, audiovisuals, and a variety of player experiences can be designed and iteratively
improved by means of rapid prototyping and playtesting.